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Unlike most games, Secret World was more about Vanity than anything else. This was the only thing I was concerned about when they announced their re-launch, but other Grandmasters had the same problems as Sang or Mutare Having been there from the beginning, collected everything, and stockpiling defunct or non-retroactive items that can no longer be earned and DEMANDING their progress to be pushed into the relaunch of Secret World Legends.
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Most these items are of no consequence and can be re-claimed and now recolored under the new system, but there is one outfit that cannot be re-earned, ever, and is tied directly to a specific account.
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As a Grandmaster myself, I have a bunch of Pre-release content that can never be reclaimed due to the old ARG's that ran on Facebook that were shut down due to literally breaking the engine when their first 'real life minigame' happened. My experience with Secret World has been drastically different, and a large part of it is due to the Grandmaster accounts. I love the company enough that at one point I just didn't play for a year due to IRL circumstances but I kept my sub running and had someone manage my house because I believed in the game and the company that was managing it. Items and titles that will never be reprinted just so those early adopters can stand out and say they did something good for the game and how it was before. Titles and vanity items were rewarded to people who graduated from 1.0 and were willing to give them another chance with 2.0. While some diehard fans loved and adored 1.0 and wish it had never gone away, its obvious the revival was way more successful and Square Enix has no problems with having "Only" a 2 million player fanbase. The money they were making on the game wasnt just lining their pockets, but being mass donated to relief teams and rebuilding neighborhoods, and their fanbase knew about it and were encouraging others to subscribe in an effort to help a positive force in their home country. Something that sets FFXIV apart from other companies however, is the relaunch actually happened during the aftermath chaos of the Tsunami that they still are feeling the impacts of today. "If Final Fantasy can relaunch a bad game into a good one, we can do it too!" Along with a heartfelt apology from the team Director before firing all the old staff and hiring a new team to head the new and improved game.
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With the smashing success of FFXIV destroying 1.0 and responding to all the testing feedback (finally) to make 2.0 and onwards, many companies have been going back and re-assessing older content as possibly viable as relaunching with updated code and more 'polish' on old systems and regretfully bad decisions in the past. Casual thoughts and opinions after going through two game revivals (FFXIV and Secret World)